Go to the source code of this file.
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#define | COLOR_BITDEPTH 16 |
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#define | COLOR_WHITE_ 0xffff,0xffff,0xffff,0xffff |
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#define | COLOR_BLACK_ 0x0000,0x0000,0x0000,0xffff |
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#define | COLOR_BACKGROUND_ 0xffff, 0xefef, 0xb7b7, 0xffff |
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#define | COLOR_TRANSPARENT__ 0x0000,0x0000,0x0000,0xffff |
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#define | COLOR_WHITE ((struct color) {COLOR_WHITE_}) |
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#define | COLOR_BLACK ((struct color) {COLOR_BLACK_}) |
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#define | COLOR_TRANSPARENT ((struct color) {COLOR_TRANSPARENT_}) |
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#define | COLOR_FMT "0x%x,0x%x,0x%x,0x%x" |
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#define | COLOR_ARGS(c) (c).r,(c).g,(c).b,(c).a |
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#define | UNDERGROUND_ALPHA_ 0xFFFF |
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#define | COLOR_IS_SAME(c1, c2) ((c1).r==(c2).r && (c1).g==(c2).g && (c1).b==(c2).b && (c1).a==(c2).a) |
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#define | COLOR_IS_WHITE(c) COLOR_IS_SAME(c, COLOR_WHITE) |
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#define | COLOR_IS_BLACK(c) COLOR_IS_SAME(c, COLOR_BLACK) |
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◆ COLOR_ARGS
#define COLOR_ARGS |
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c | ) |
(c).r,(c).g,(c).b,(c).a |
◆ COLOR_BACKGROUND_
#define COLOR_BACKGROUND_ 0xffff, 0xefef, 0xb7b7, 0xffff |
◆ COLOR_BITDEPTH
#define COLOR_BITDEPTH 16 |
◆ COLOR_BLACK
◆ COLOR_BLACK_
#define COLOR_BLACK_ 0x0000,0x0000,0x0000,0xffff |
◆ COLOR_FMT
#define COLOR_FMT "0x%x,0x%x,0x%x,0x%x" |
◆ COLOR_IS_BLACK
◆ COLOR_IS_SAME
#define COLOR_IS_SAME |
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c1, |
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c2 |
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) |
| ((c1).r==(c2).r && (c1).g==(c2).g && (c1).b==(c2).b && (c1).a==(c2).a) |
◆ COLOR_IS_WHITE
◆ COLOR_TRANSPARENT
#define COLOR_TRANSPARENT ((struct color) {COLOR_TRANSPARENT_}) |
◆ COLOR_TRANSPARENT__
#define COLOR_TRANSPARENT__ 0x0000,0x0000,0x0000,0xffff |
◆ COLOR_WHITE
◆ COLOR_WHITE_
#define COLOR_WHITE_ 0xffff,0xffff,0xffff,0xffff |
◆ UNDERGROUND_ALPHA_
#define UNDERGROUND_ALPHA_ 0xFFFF |