#include <qml_vehicle.h>
◆ VehicleObject() [1/2]
VehicleObject::VehicleObject |
( |
QObject * |
parent = 0 | ) |
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◆ VehicleObject() [2/2]
VehicleObject::VehicleObject |
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const QString & |
name, |
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const bool & |
active, |
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struct vehicle * |
v, |
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QObject * |
parent = 0 |
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) |
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◆ active()
bool VehicleObject::active |
( |
| ) |
const |
◆ activeChanged
void VehicleObject::activeChanged |
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signal |
◆ name()
QString VehicleObject::name |
( |
| ) |
const |
◆ nameChanged
void VehicleObject::nameChanged |
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signal |
◆ setActive()
void VehicleObject::setActive |
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const bool & |
active | ) |
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◆ setName()
void VehicleObject::setName |
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const QString & |
name | ) |
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◆ setVehicle()
void VehicleObject::setVehicle |
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struct vehicle * |
vehicle | ) |
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◆ vehicle()
struct vehicle * VehicleObject::vehicle |
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| ) |
const |
◆ vehicleChanged
void VehicleObject::vehicleChanged |
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| ) |
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signal |
◆ m_active
bool VehicleObject::m_active |
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private |
◆ m_name
QString VehicleObject::m_name |
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private |
◆ m_vehicle
struct vehicle* VehicleObject::m_vehicle |
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private |
◆ active
bool VehicleObject::active |
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readwrite |
◆ name
QString VehicleObject::name |
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readwrite |
The documentation for this class was generated from the following files: